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Build: 1.0.83-2024-08-14 ALPHA

Changes & Bug Fixes:

  • Overhauled the Shop Catalogs
  • Added quantity when purchasing items
  • Added support for automated release of items (ie. special events, rares, seasonal, etc)
  • Fixed bug in inventory that was causing lag
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Build: 1.0.81-2024-08-12 ALPHA

Changes & Bug Fixes:

  • Updated Quests / NPC Chat to show helpful messages when there’s a pending quest (so the NPC doesn’t just say “Hi, bye”)
  • Added Tooltips to Inventory + Quest Requirements
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Build: 1.0.79-2024-08-07 ALPHA

Changes & Bug Fixes:

  • Removed joystick
  • Improved Mobile UI
  • Set default zoom on mobile to 1
  • Added touch feedback
  • Updated some UI colors
  • Tweaked Craft Window UI
  • Added empty wardrobe messaging
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📣 NEW: Weekly Competition 🥚✨

We are thrilled to announce the launch of our Weekly Temporal Egg Crushing Competition in Ticuto! 🥚✨

Competition Details:

  • 📅 Duration: Sunday through Saturday (weekly)
  • 🏆 Winners Announced: Every Sunday
  • 🥚 Objective: Crush as many temporal eggs as possible and rack up points! (Remember, each egg has a different point value!)

How It Works:

  • Keep track of your score by checking in with Astra.
  • Compete against fellow players to see who can score the highest each week!

Prize:

  • First Place: 500 Gold
  • Second Place: 250 Gold
  • Third Place: 100 Gold

Get ready, get set, and start crushing those temporal eggs! May the best player win! 🚀🕰️

Weekly winner announcements will be made on our 👉 Discord!

Happy egg crushing, everyone!

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Build: 1.0.77-2024-08-04 ALPHA

Changes & Bug Fixes:

  • Added Achievements
  • Added tutorials
  • Fixed bug in Mine Mayhem with NPC clothes
  • Added Collector’s Journal and Cookbook (Coming soon)
  • Added ability to consume items directly from the inventory
  • Updated action bar so only some items have the option to be added to it
  • Removed ‘place item in room’ option for items that can’t be placed in rooms
  • Apples now spawn near Apple Trees and can be stolen from player rooms
  • Changed order of primary nav
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Build: 1.0.75-2024-08-02 ALPHA

Changes & Bug Fixes:

  • Removed silver from the game
  • Changed the way sticks spawn (oak trees drop sticks randomly)
  • Coconuts can now be collected from islands
  • Added support for custom clothes
  • You can now earn an achievement [Egg Destroyer] for crushing 100 eggs
  • Updated lighting for candles and lamps
  • Updated navigator to sort by last visit
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Opinion – Achievement Visibility

Shape Ticuto by providing your opinion!

The Question: Should achievements in-game remain hidden until they are unlocked, or should they be visible beforehand? If visible before they unlock, should some or all achievement information be displayed?

Background: Ticuto currently has a system where all achievements are hidden until they are unlocked. This provides players with no way to play towards achievements in-game and most achievement unlocks are by chance or accidental. While a sense of mystery and wonder may be good for some players, others may find it confusing. One opinion is that if achievements were displayed prior to unlocking them, it could give players a goal to play towards. Another opinion is that if they are displayed, secret mechanics or the sense of mystery may disappear.

Have additional feedback? Fill out the form here: https://ticuto.com/suggestions/

Voting ends end of August 31. All players that vote will become eligible for a prize given out at the end of this poll.

Total Votes: 5

Achievements visible with ALL information. 0 votes · 0%
Achievements visible with unlock condition only. 1 vote · 20%
Achievements visible but some hidden, ALL information. 1 vote · 20%
Achievements visible but some hidden, unlock condition only. 3 votes · 60%
Achievements hidden (no change) 0 votes · 0%
Opinion – Achievement Quantity

Shape Ticuto by providing your opinion!

The Question: How important of a role should achievements play in Ticuto? Should Ticuto have a lot, more, a few, or less achievements than what we have now? Numbers provided in poll options would be based on existing features and collected statistics and would expand as tracked stats and features expand.

Background: Ticuto currently has less than 40 achievements, most focused on trackable statistics. Roughly half focus on fishing in some way (catch a species or rarity of fish). If encouraged, we could add “milestone” achievements – achievements that unlock at stat milestones (Buy 100/500/1000 items). We also have many more statistics that we can add achievements for. On the other hand, we can look to reduce existing “milestone” achievements and the amount of fishing achievements in game if the poll were to go that way.

Have additional feedback? Fill out the form here: https://ticuto.com/suggestions/

Voting ends end of August 20. All players that vote will become eligible for a prize given out at the end of this poll.

Total Votes: 7

Many more achievements! (200+) 1 vote · 14.3%
A lot more achievements! (100-200) 1 vote · 14.3%
More Achievements! (Double existing) 3 votes · 42.9%
About the same (35-50, but balanced) 2 votes · 28.6%
Less achievements (20-30) 0 votes · 0%
Much fewer achievements (less than 20) 0 votes · 0%
Weekly Temporal Egg Leaderboard
  • Player Points
  • Alex 44
  • iTzKevinNL 22
  • Banjo 14
  • IntoMatty 8
  • Jay 6
Monthly Temporal Egg Leaderboard
  • Player Eggs
  • Alex 27
  • flufyhades 8
  • Antoine 6
  • IntoMatty 7
  • iTzKevinNL 2
  • Angela 2
  • Snowy 2
  • Banjo 1
  • Jeremy 2
  • astral 1