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Exciting Updates in Hubble!

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We have some exciting news! Due to one of Dr. Tuto’s latest mishaps, mysterious eggs keep appearing all over Hubble. These eggs hold special powers, and crushing them helps stabilize the Ticuto Machine and prevent further chaos.

We’re also excited to introduce Astra, Dr. Tuto’s assistant. She’ll be your guide in Hubble and in this egg-citing adventure. Look for her near the entrance in Hubble. And to add some friendly competition, she has a weekly leaderboard to track who crushes the most eggs. Plus, if you crush all 10 unique eggs, you’ll earn a special badge!

Happy hunting!

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Build: 1.0.73-2024-08-01 ALPHA

Changes & Bug Fixes:

  • Added support for a new ongoing minigame (egg hunt)
  • Improved digging, tilling
  • Tweaked stamina replenish speed
  • Fixed bug where items randomly disappear (ie. arrows)
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Exciting News: Single Player Mode in Mine Mayhem!

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We’re thrilled to announce that Mine Mayhem now supports single player mode! You can now face off against AI NPCs, adding a new dimension to your gameplay experience. While these NPCs are still in their early stages of development, they offer a fun challenge for those looking to play solo or with friends.

Our team is dedicated to continually enhancing the AI to ensure it becomes a formidable opponent. In the meantime, head on down to the Hubble Mine and try out the new single player mode. Look for the large arrow pointing the way.

Jump in, test your skills, and enjoy the new adventure awaiting you in Mine Mayhem!

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Slimes Invade Hubble Mine!

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The once peaceful corridors of Hubble Mine have become a battleground as strange, gelatinous creatures, known as Slimes, have begun appearing with alarming frequency. Miners and adventurers alike are baffled and a bit slimed by these unexpected guests.

Dr. Tuto’s revolutionary time-traveling Ticuto Machine, celebrated for its unparalleled innovation, is now under scrutiny. Could this marvel of science be the unwitting portal for these gooey invaders? “Why are they here?” is the question on everyone’s lips. Are they merely lost travelers from another dimension or harbingers of something more sinister?

Eyewitness accounts describe the Slimes as harmless yet persistent, leaving trails of sticky residue and consuming anything remotely edible. “It’s a mess down there,” remarked Dusty–a local miner from Hubble, “We’re spending more time dodging Slimes than extracting ore!”

Authorities urge caution as they work to understand and contain the phenomenon. For now, it seems our mining operations have hit a slimy snag. Stay tuned as we delve deeper into the mystery of these bizarre intruders.

Is this the price of progress, or merely a wrinkle in our dimensional fabric? Only time will tell. Meanwhile, miners, watch your step and keep your tools sharp—just in case.

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Build: 1.0.70-2024-06-22 ALPHA

Changes & Bug Fixes:

  • Added Playtime Tracking
  • Added Slimes
  • Added Sign to Mine Mayhem
  • Updated Zoom Buttons in UI
  • Added Discord post when a new player signs up
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Build: 1.0.68-2024-06-13 ALPHA

Changes & Bug Fixes:

  • Fixed a bug with Ticuto News
  • Updated action icons for interacting with items and collecting loot
  • Fixed issue with forgot password tool
  • Officially redirected Lasuni.com to Ticuto!
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Build: 1.0.67-2024-06-01 ALPHA

Changes & Bug Fixes:

  • New avatars have been released!
  • Updated Ticuto News to only appear if there’s new content
  • Added Ticuto News icon to the top navigation
  • Fixed bug when removing chair from under avatar
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Build: 1.0.66-2024-05-18 ALPHA

Changes & Bug Fixes:

  • Fixed issue that was causing the wrong sprite to appear when placing furniture
  • Redesigned the Furniture Store + The Florist
  • Updated Barry’s Shop and Dialogue
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Opinion – Achievement Visibility

Shape Ticuto by providing your opinion!

The Question: Should achievements in-game remain hidden until they are unlocked, or should they be visible beforehand? If visible before they unlock, should some or all achievement information be displayed?

Background: Ticuto currently has a system where all achievements are hidden until they are unlocked. This provides players with no way to play towards achievements in-game and most achievement unlocks are by chance or accidental. While a sense of mystery and wonder may be good for some players, others may find it confusing. One opinion is that if achievements were displayed prior to unlocking them, it could give players a goal to play towards. Another opinion is that if they are displayed, secret mechanics or the sense of mystery may disappear.

Have additional feedback? Fill out the form here: https://ticuto.com/suggestions/

Voting ends end of August 31. All players that vote will become eligible for a prize given out at the end of this poll.

Total Votes: 5

Achievements visible with ALL information. 0 votes · 0%
Achievements visible with unlock condition only. 1 vote · 20%
Achievements visible but some hidden, ALL information. 1 vote · 20%
Achievements visible but some hidden, unlock condition only. 3 votes · 60%
Achievements hidden (no change) 0 votes · 0%
Opinion – Achievement Quantity

Shape Ticuto by providing your opinion!

The Question: How important of a role should achievements play in Ticuto? Should Ticuto have a lot, more, a few, or less achievements than what we have now? Numbers provided in poll options would be based on existing features and collected statistics and would expand as tracked stats and features expand.

Background: Ticuto currently has less than 40 achievements, most focused on trackable statistics. Roughly half focus on fishing in some way (catch a species or rarity of fish). If encouraged, we could add “milestone” achievements – achievements that unlock at stat milestones (Buy 100/500/1000 items). We also have many more statistics that we can add achievements for. On the other hand, we can look to reduce existing “milestone” achievements and the amount of fishing achievements in game if the poll were to go that way.

Have additional feedback? Fill out the form here: https://ticuto.com/suggestions/

Voting ends end of August 20. All players that vote will become eligible for a prize given out at the end of this poll.

Total Votes: 7

Many more achievements! (200+) 1 vote · 14.3%
A lot more achievements! (100-200) 1 vote · 14.3%
More Achievements! (Double existing) 3 votes · 42.9%
About the same (35-50, but balanced) 2 votes · 28.6%
Less achievements (20-30) 0 votes · 0%
Much fewer achievements (less than 20) 0 votes · 0%
Weekly Temporal Egg Leaderboard
  • Player Points
  • Alex 44
  • iTzKevinNL 22
  • Banjo 14
  • IntoMatty 8
  • Jay 6
Monthly Temporal Egg Leaderboard
  • Player Eggs
  • Alex 27
  • flufyhades 8
  • Antoine 6
  • IntoMatty 7
  • iTzKevinNL 2
  • Angela 2
  • Snowy 2
  • Banjo 1
  • Jeremy 2
  • astral 1