Skip to main content
🎣 Fishing Update Live Now 🎣
🎣 Fishing Update Live Now 🎣

Fishing in Ticuto is now live! This update introduces a cross-biome fishing system with a simple minigame, daily Catch of the Day challenges, 34 fish plus junk and bottle-treasure rewards, and 25 new achievements tying fishing to exploration and world progression.

read more
✨ Update 1148 ✨
✨ Update 1148 ✨

This update adds a wardrobe UI, inventory tabs for quick item sorting, and new items such as Pressure Plate and Gaming PC, plus a new Arctic-themed remote island. It also invites players to share feedback and report bugs using the provided forms.

read more
✨ Update 1147 ✨
✨ Update 1147 ✨

A massive update has arrived in Ticuto, bringing a completely reworked tutorial, new questlines, expanded areas, and deeper character interactions. Step into Hubble Town like never before with guided onboarding, fresh story content, and evolving NPC relationships. With new spaces to explore, dynamic islands, and a growing world that changes over time, this update sets the foundation for everything to come.

read more
✨ Tutorial Revamp Update ✨
✨ Tutorial Revamp Update ✨

The Tutorial Revamp Update refreshes the Ticuto tutorial with a smoother, more natural introduction for new players. The update aims to improve the first-time experience by helping players learn the game more easily.

read more
🐰 Easter Collection Now Live 🐣
🐰 Easter Collection Now Live 🐣

Spring has arrived, and so has our colourful Easter collection in the Hubble Shop! These pastel delights are the perfect way to brighten up your Spaces and celebrate the season in style!🥚✨

Available until 15th April, 11:59pm UTC.

read more
🍀 The Luck Of The Irish Has Arrived 🍀
🍀 The Luck Of The Irish Has Arrived 🍀

Celebrate St Patrick’s Day with the rare Leprechaun Plushie, a limited festive companion that adds luck and charm to your adventures. Grab it before it vanishes like a pot of gold at the rainbow’s end.

read more
✨ Update 1146 ✨
✨ Update 1146 ✨

Ticuto’s latest update brings a new Town Hall, a gifting feature to send items to other players, and a real-time avatar preview that updates as you change clothes or skin tone, along with refinements to tools, UI, and performance. It also adds a day/night cycle and footstep sounds, and players are encouraged to share feedback and report bugs through the provided forms.

read more
🥳 Carnival Is Back! 🎊
🥳 Carnival Is Back! 🎊

Last year’s Carnival Collection is back, bringing colour, rhythm and energy to your Spaces. Deck them out, turn up the samba spirit, and light up the dancefloor in true Brazilian style.

read more
Opinion – Achievement Visibility

Shape Ticuto by providing your opinion!

The Question: Should achievements in-game remain hidden until they are unlocked, or should they be visible beforehand? If visible before they unlock, should some or all achievement information be displayed?

Background: Ticuto currently has a system where all achievements are hidden until they are unlocked. This provides players with no way to play towards achievements in-game and most achievement unlocks are by chance or accidental. While a sense of mystery and wonder may be good for some players, others may find it confusing. One opinion is that if achievements were displayed prior to unlocking them, it could give players a goal to play towards. Another opinion is that if they are displayed, secret mechanics or the sense of mystery may disappear.

Have additional feedback? Fill out the form here: https://ticuto.com/suggestions/

Voting ends end of August 31. All players that vote will become eligible for a prize given out at the end of this poll.

Total Votes: 5

Achievements visible with ALL information. 0 votes · 0%
Achievements visible with unlock condition only. 1 vote · 20%
Achievements visible but some hidden, ALL information. 1 vote · 20%
Achievements visible but some hidden, unlock condition only. 3 votes · 60%
Achievements hidden (no change) 0 votes · 0%
Opinion – Achievement Quantity

Shape Ticuto by providing your opinion!

The Question: How important of a role should achievements play in Ticuto? Should Ticuto have a lot, more, a few, or less achievements than what we have now? Numbers provided in poll options would be based on existing features and collected statistics and would expand as tracked stats and features expand.

Background: Ticuto currently has less than 40 achievements, most focused on trackable statistics. Roughly half focus on fishing in some way (catch a species or rarity of fish). If encouraged, we could add “milestone” achievements – achievements that unlock at stat milestones (Buy 100/500/1000 items). We also have many more statistics that we can add achievements for. On the other hand, we can look to reduce existing “milestone” achievements and the amount of fishing achievements in game if the poll were to go that way.

Have additional feedback? Fill out the form here: https://ticuto.com/suggestions/

Voting ends end of August 20. All players that vote will become eligible for a prize given out at the end of this poll.

Total Votes: 7

Many more achievements! (200+) 1 vote · 14.3%
A lot more achievements! (100-200) 1 vote · 14.3%
More Achievements! (Double existing) 3 votes · 42.9%
About the same (35-50, but balanced) 2 votes · 28.6%
Less achievements (20-30) 0 votes · 0%
Much fewer achievements (less than 20) 0 votes · 0%
Weekly Temporal Egg Leaderboard
  • Player Points
  • Alex 44
  • iTzKevinNL 22
  • Banjo 14
  • IntoMatty 8
  • Jay 6
Monthly Temporal Egg Leaderboard
  • Player Eggs
  • Alex 27
  • flufyhades 8
  • Antoine 6
  • IntoMatty 7
  • iTzKevinNL 2
  • Angela 2
  • Snowy 2
  • Banjo 1
  • Jeremy 2
  • astral 1